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Tag: Drawing API

More Drawing API Stuff - Bit-101.com

by Josh on Jan.13, 2005, under Flash

Following up on my post/tutorial about using the DrawingAPI of Flash, I wanted to mention Keith Peters at Bit-101.com. Just in case you’ve never seen his site, you need to check it out. This guy does some amazing stuff using the drawing methods. Lots of 3D work, some Inverse-Kinematics stuff, you name it. If you have been to his site, but not for a while, he’s just redesigned it, and started posting more experiments there to play with. He’s also the author of one of my favorite Flash books, Extending Flash MX 2004. It’s where I learned about using the JSFL and building my own components and commands. Definately worth checking out the book.

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Dynamic Drawing Using ActionScript

by Josh on Jan.09, 2005, under ActionScript, Flash

When Flash MX was introduced, several new features were added to both the authoring enviroment and to ActionScript. My favorite group of new methods added were the drawing methods added to the MovieClip class, also referred to as the Drawing API. This tutorial will try to help you in understanding and using these methods.
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