Use the Wiimote buttons in your WiiFlash Content
by Josh on Dec.27, 2006, under Flash, Gaming
I haven’t tried this out yet, but I will be soon - looks like you can listen for the buttons on your Wiimote in your Flash content on the Wii, so your content can use more than just mouse movement and clicks.
Here’s how they map out:
| ↑ | 175 |
| ↓ | 176 |
| → | 177 |
| ← | 178 |
| A | 170 |
| B | 171 |
| - | 170 |
| + | 174 |
| 1 | 172 |
| 2 | 17 |
Via: wiinintendo.net
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