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	<title>Comments on: Using the Flex SDK with Xcode</title>
	<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Tue, 06 Jan 2009 06:38:35 +0000</pubDate>
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		<title>By: Natural Breast Enlargement</title>
		<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-445</link>
		<author>Natural Breast Enlargement</author>
		<pubDate>Tue, 28 Nov 2006 08:37:15 +0000</pubDate>
		<guid>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-445</guid>
		<description>A Startling Fact About How To Natural Breast Enlargement ...In Less Than Breast Enhancement</description>
		<content:encoded><![CDATA[<p>A Startling Fact About How To Natural Breast Enlargement &#8230;In Less Than Breast Enhancement</p>
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		<title>By: Josh</title>
		<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-444</link>
		<author>Josh</author>
		<pubDate>Mon, 16 Oct 2006 20:06:17 +0000</pubDate>
		<guid>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-444</guid>
		<description>Sorry Jeff, but I really don't know anything about C or building anything with it. I use Xcode as an editor for Flash ActionScript &#38; Flex, and don't use the same compilers that Xcode uses.</description>
		<content:encoded><![CDATA[<p>Sorry Jeff, but I really don&#8217;t know anything about C or building anything with it. I use Xcode as an editor for Flash ActionScript &amp; Flex, and don&#8217;t use the same compilers that Xcode uses.</p>
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		<title>By: Jeff</title>
		<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-443</link>
		<author>Jeff</author>
		<pubDate>Mon, 16 Oct 2006 18:09:56 +0000</pubDate>
		<guid>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-443</guid>
		<description>Josh,
I'm a total novice.  I am trying to learn to program C language.  I am having problems using a compiler to output my results.  Every instruction just says, "Get a compiler" or "Compile results." I have no idea what to actually do or where to go.  I downloaded Xcode and know it is much more comlex than simlpy a compiler.  Could you walk me through using Xcode for simple C compiling or suggest another way to get started with C and compile my simple code?
Thanks! - Jeff</description>
		<content:encoded><![CDATA[<p>Josh,<br />
I&#8217;m a total novice.  I am trying to learn to program C language.  I am having problems using a compiler to output my results.  Every instruction just says, &#8220;Get a compiler&#8221; or &#8220;Compile results.&#8221; I have no idea what to actually do or where to go.  I downloaded Xcode and know it is much more comlex than simlpy a compiler.  Could you walk me through using Xcode for simple C compiling or suggest another way to get started with C and compile my simple code?<br />
Thanks! - Jeff</p>
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		<title>By: Pocket Flash &#187; Blog Archive &#187; Flash 9 public alpha</title>
		<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-442</link>
		<author>Pocket Flash &#187; Blog Archive &#187; Flash 9 public alpha</author>
		<pubDate>Sun, 24 Sep 2006 14:47:51 +0000</pubDate>
		<guid>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-442</guid>
		<description>[...] I&#8217;ve been tryin to avoid AS 3.0, as I&#8217;ve been knee deep in Flash 4 syntax for the past two years, but over the past week I&#8217;ve managed to get caught up with Flex 2. Quite frankly I&#8217;m in love, not having Flex builder available for mac has put me off until I read this post by Josh Buhler and installed the SDK to use with Xcode and within 10 minutes I had my very first Flex application. So after a few breezos and a weekend of trawling through the docs on Adobe Flex dev centre I came across Flash 9 public alpha for AS 3.0 preview over at Adobe Labs. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] I&#8217;ve been tryin to avoid AS 3.0, as I&#8217;ve been knee deep in Flash 4 syntax for the past two years, but over the past week I&#8217;ve managed to get caught up with Flex 2. Quite frankly I&#8217;m in love, not having Flex builder available for mac has put me off until I read this post by Josh Buhler and installed the SDK to use with Xcode and within 10 minutes I had my very first Flex application. So after a few breezos and a weekend of trawling through the docs on Adobe Flex dev centre I came across Flash 9 public alpha for AS 3.0 preview over at Adobe Labs. [&#8230;]</p>
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		<title>By: Vixiom Axioms &#187; Build Flex on OS X with TextMate</title>
		<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-441</link>
		<author>Vixiom Axioms &#187; Build Flex on OS X with TextMate</author>
		<pubDate>Fri, 25 Aug 2006 08:00:55 +0000</pubDate>
		<guid>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-441</guid>
		<description>[...] Okay enough about my love/hate relationship with Adobe, here&#8217;s how I built the &#8216;Vixiom Flex Builder 3000&#8242;. First make sure you have Xcode installed (I can&#8217;t remember if this is 100% necessary before I was using TextMate I used Xcode to build from Josh Buhler&#8217;s instructions), if you use ruby Xcode is probably already installed, if not install it from the CD that came with your Mac. Put the Flex SDK in /Developer/SDKs/Flex. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Okay enough about my love/hate relationship with Adobe, here&#8217;s how I built the &#8216;Vixiom Flex Builder 3000&#8242;. First make sure you have Xcode installed (I can&#8217;t remember if this is 100% necessary before I was using TextMate I used Xcode to build from Josh Buhler&#8217;s instructions), if you use ruby Xcode is probably already installed, if not install it from the CD that came with your Mac. Put the Flex SDK in /Developer/SDKs/Flex. [&#8230;]</p>
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		<title>By: Dan s</title>
		<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-440</link>
		<author>Dan s</author>
		<pubDate>Thu, 10 Aug 2006 12:47:14 +0000</pubDate>
		<guid>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-440</guid>
		<description>Hello,

I also have an issue with:
Command /Developer/SDKs/bin/mxmlc failed with exit code 2

I will continue to search for possible solutions and post anything I find.

Dan</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>I also have an issue with:<br />
Command /Developer/SDKs/bin/mxmlc failed with exit code 2</p>
<p>I will continue to search for possible solutions and post anything I find.</p>
<p>Dan</p>
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		<title>By: Simon B</title>
		<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-439</link>
		<author>Simon B</author>
		<pubDate>Fri, 04 Aug 2006 11:34:07 +0000</pubDate>
		<guid>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-439</guid>
		<description>Hi I went fine till I got to building, then its states:

Error: unable to open FlexApplication.mxml

 Command /Developer/SDKs/Flex/bin/mxmlc failed with exit code 2

Any ideas guys?

Cheers Simon</description>
		<content:encoded><![CDATA[<p>Hi I went fine till I got to building, then its states:</p>
<p>Error: unable to open FlexApplication.mxml</p>
<p> Command /Developer/SDKs/Flex/bin/mxmlc failed with exit code 2</p>
<p>Any ideas guys?</p>
<p>Cheers Simon</p>
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		<title>By: Philipp Ringli</title>
		<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-434</link>
		<author>Philipp Ringli</author>
		<pubDate>Sun, 16 Jul 2006 21:24:43 +0000</pubDate>
		<guid>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-434</guid>
		<description>Hi Josh,

Thanks for that article. Had me up and running in no time.
The only thing I can't get going is the fdb. The fdb in the bin directory was broken, but I was able to fix that. But I am not getting any functions from my app listed and cannot set any breakpoints. You any luckier with that?

Cheers,
Phil</description>
		<content:encoded><![CDATA[<p>Hi Josh,</p>
<p>Thanks for that article. Had me up and running in no time.<br />
The only thing I can&#8217;t get going is the fdb. The fdb in the bin directory was broken, but I was able to fix that. But I am not getting any functions from my app listed and cannot set any breakpoints. You any luckier with that?</p>
<p>Cheers,<br />
Phil</p>
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	<item>
		<title>By: nod</title>
		<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-432</link>
		<author>nod</author>
		<pubDate>Mon, 10 Jul 2006 13:13:52 +0000</pubDate>
		<guid>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-432</guid>
		<description>Thanks Josh.
I tried Flex SDK 2.0(release version) + XCode2.2 + StandAlone Player on My Intel Mac.
it seems to work well.

I translated your entry.
And, some was added.

http://www.noridon.net/weblogs/archives/2006/07/mac_os_x_flex20.html</description>
		<content:encoded><![CDATA[<p>Thanks Josh.<br />
I tried Flex SDK 2.0(release version) + XCode2.2 + StandAlone Player on My Intel Mac.<br />
it seems to work well.</p>
<p>I translated your entry.<br />
And, some was added.</p>
<p><a href="http://www.noridon.net/weblogs/archives/2006/07/mac_os_x_flex20.html" rel="nofollow">http://www.noridon.net/weblogs/archives/2006/07/mac_os_x_flex20.html</a></p>
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		<title>By: Josh</title>
		<link>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-430</link>
		<author>Josh</author>
		<pubDate>Sun, 09 Jul 2006 20:03:04 +0000</pubDate>
		<guid>http://blog.joshbuhler.com/2006/04/17/using-the-flex-sdk-with-xcode/#comment-430</guid>
		<description>If you'd like to, be my guest.</description>
		<content:encoded><![CDATA[<p>If you&#8217;d like to, be my guest.</p>
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